It’s one of the most requested and long-awaited settings for an Assassin’s Creed game, and Ubisoft said we will “live a very powerful shinobi fantasy” in Codename Red. Not much else is known at this stage - the tease was a few seconds long and showed a character perching on a roof in front of a sunset, so roofs and the sun confirmed, I guess - not even a release window. The game is coming from Ubisoft Quebec, the studio behind Assassin’s Creed Odyssey, which is decent news ‘cos I really liked Odyssey. Expect a huge open world that you won’t 100% before you die, probably. The other interesting tease was for another flagship game, this time being developed at Ubisoft Montreal. This is “a very different type of Assassin’s Creed game”, apparently, and the scant teaser trailer for this showed an AC logo fashioned out of twigs and twine, hanging from a branch in a spooky forest. This, too, only has a codename: Hexe (pronounced “heck-say”). The name and the tease together lead me to believe it’s a horror-y witch game. At least, I will be very surprised if it’s a feel-good romcom. The project is being led by Clint Hocking, he of Splinter Cell, Far Cry 2 and more recently Watch Dogs: Legion. Elsewhere there’s an upcoming open-world mobile game (Codename Jade, set in China), and (though the last DLC was positioned as end-game content) yet more end-game content for Assassin’s Creed: Valhalla. Although I feel pretty confident in saying this really is the last thing, because it’s called The Last Chapter. It’s a three-quest arc to tie up some of the storylines in the main game, as Eivor starts to feel the call to new adventure. There was a small update confirming that the Assassin’s Creed TV show they’re developing with Netflix is still going on, under showrunner Jeb Stuart (who is, and I can’t believe I’m saying this, one of the writers of Die Hard). The mysterious Infinity has raised its head again too, with clarification that it is “not a game, per se”, but that Codenames Red and Hexe will both be associated with it somehow. And, of course, the down-low on Mirage, a more streamlined AC game that’s going back to the series’ roots for the big 1-5 anniversary next year.