During an investor call, chief financial officer Frederick Duguet said the cancellations were the result of the “uncertain economic environment,” and that it would allow Ubisoft to “even more focus on our biggest development opportunities.” Ghost Recon Frontline was announced in October last year and was meant to enter a closed beta shortly thereafter. That beta was cancelled 24 hours before it was due to start, with the game’s Twitter account posting a message to say that they were “dedicated to creating the best experience possible.” It was eight days from Frontline being announced to never being heard from again. Splinter Cell VR was announced in 2020 as an Oculus exclusive alongside Assassin’s Creed VR. Nothing from either of those VR games was shown. A proper Splinter Cell remake was announced in December of last year. I was unusually hard on Ghost Recon Frontline when it was first announced, as I had a mini crisis while trying to write about the announcement of yet another battle royale and yet another Tom Clancy game: I guess it did matter after all! It’s an uninspiring name for what looks, at this stage, like an uninspiring game. I like extraction modes and battle royale and team shoots and assault rifles, and I know this because I’ve already played several games which contain those things. Maybe this doesn’t matter! Maybe every IP must now have an obligatory take on battle royale, and maybe Ghost Recon fans will be happy that they can now play a mode they like within their favourite fictional whatever. I’m torn between not wanting to rain on anyone’s parade, and thinking this parade is stupid and boring. Ubisoft also announced during the same investor call that Avatar: Frontiers Of Pandora had been delayed.